Beneath the Cowl: Seeing the Brilliance in Batman V. Superman [FILM EDITORIAL]
Mar30

Beneath the Cowl: Seeing the Brilliance in Batman V. Superman [FILM EDITORIAL]

Without doubt, Batman V. Superman: Dawn of Justice is the most Gothic comic book film since Alex Proyas’ The Crow with Brandon Lee. However, Batman V. Superman (B vs. S) is something very different than The Crow. The Crow was intended to be just one film, and future films almost destroyed the incredible work they’d done in that original, whereas B vs. S is designed to be the second film in the DC Universe and open the way to a ton of new films.

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Illuminating Batman V. Superman: 12 Theories Revealed [FILM EDITORIAL]
Mar30

Illuminating Batman V. Superman: 12 Theories Revealed [FILM EDITORIAL]

So you’ve now seen Batman v. Superman (B vs. S) and, if you’re like me, have a lot of concepts swirling around in your head. For regular readers of DarkestGoth, I’m going to assume that one of the thoughts swirling in your head was NOT that “this movie is too dark.” Unrelenting and deep? Yes. Confusing and dense? Maybe. Too dark? No. Arranged loosely in order of appearance in the film are my 12 theories on this film, some of which will hopefully give you new reasons to enjoy and respect this impressive film that’s been getting a lot of hatred. [WARNING: SPOILERS AHEAD]

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Pre-Star Wars VII Canon: Aiming for the Sky and Missing The Universe [ENTERTAINMENT EDITORIAL]
Aug21

Pre-Star Wars VII Canon: Aiming for the Sky and Missing The Universe [ENTERTAINMENT EDITORIAL]

Like a lot of people, I’m very excited about the new Star Wars film, The Force Awakens. Also like a lot of us, our experience with Star Wars is bittersweet.

I remember being around 8 years old when an uncle of mine showed me Star Wars for the first time on VHS and I was hooked. When I visited my aunt and uncles in Paris, France when I was 16 for a month, I grew so homesick and the only English movie they had to watch was Star Wars–and it reminded me of what I loved about the fantasy adventure there.

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Blind Night: Could Netflix’ Daredevil become the most successful Comic Translation? [EDITORIAL/ARTICLE]
Apr15

Blind Night: Could Netflix’ Daredevil become the most successful Comic Translation? [EDITORIAL/ARTICLE]

For those of us who love comics, the announcement that Marvel TV inked a four franchise deal with Netflix in 2013 to take some of their grittier properties and make TV shows out of them was a little confusing. Obviously, Rated R properties have no place in Marvel Studios new cinematic feature film universe which is decidedly PG-13, but would the Netflix shows be cheap, hokey takeoffs on these Marvel properties? (After all, Marvel TV’s own Agents of Shield on ABC has been hemorrhaging fans since its creation.)

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Meta-Art: The New Face of Interactive Expression, Part 3 [ARTICLE]
Feb11

Meta-Art: The New Face of Interactive Expression, Part 3 [ARTICLE]

Due to the power of these sort of “meta-art” concepts, the draw of incredible, tense movies like The Game, Inside Man, and Ocean’s Eleven, and the popularity of things like LARPing, some companies, like Lexington, Kentucky’s The Breakout Games, have decided to see about bringing the metagames found in complex board games and video games and the scenarios reserved to for edge of your seat thriller films to real life! (There are other companies with similar types of offerings out there, so, if you’re not in the Kentucky area, you can likely find places like this in your area. I’m going into…

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Meta-Art: The New Face of Interactive Expression, Part 2 [ARTICLE]
Feb04

Meta-Art: The New Face of Interactive Expression, Part 2 [ARTICLE]

When video games grew popular, it was assumed that people would play these animated games when they were children (when children already play a lot of games) and then grow out of them. But we began to learn that people didn’t grow out of them, but instead craved more complex mysteries and stories as they aged. This led to pivotal games like Myst and Rivven, which started the modern video game trend of well-created story and making your players use their brains, not just their reflexes. At the current rate of consumption of complex and morally challenging video games, in the near future…

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