We Made It This Far: A Katrina Survivor’s Tale [POEM]
May30

We Made It This Far: A Katrina Survivor’s Tale [POEM]

This a poem written by model Toppaz Jade about the true story of she and her son surviving hurricane Katrina.

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Meta-Art: The New Face of Interactive Expression, Part 3 [ARTICLE]
Feb11

Meta-Art: The New Face of Interactive Expression, Part 3 [ARTICLE]

Due to the power of these sort of “meta-art” concepts, the draw of incredible, tense movies like The Game, Inside Man, and Ocean’s Eleven, and the popularity of things like LARPing, some companies, like Lexington, Kentucky’s The Breakout Games, have decided to see about bringing the metagames found in complex board games and video games and the scenarios reserved to for edge of your seat thriller films to real life! (There are other companies with similar types of offerings out there, so, if you’re not in the Kentucky area, you can likely find places like this in your area. I’m going into…

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Meta-Art: The New Face of Interactive Expression, Part 2 [ARTICLE]
Feb04

Meta-Art: The New Face of Interactive Expression, Part 2 [ARTICLE]

When video games grew popular, it was assumed that people would play these animated games when they were children (when children already play a lot of games) and then grow out of them. But we began to learn that people didn’t grow out of them, but instead craved more complex mysteries and stories as they aged. This led to pivotal games like Myst and Rivven, which started the modern video game trend of well-created story and making your players use their brains, not just their reflexes. At the current rate of consumption of complex and morally challenging video games, in the near future…

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Meta-Art: The New Face of Interactive Expression, Part 1 [ARTICLE]
Jan28

Meta-Art: The New Face of Interactive Expression, Part 1 [ARTICLE]

It’s hard to be a modern creative person without having been exposed to conversations about the “meta-game” or the “meta-content” that’s behind modern creative works. This is made all the more confusing due to the fact that the concept behind how it’s now use in New Media is a hybrid of the noun version of this word, the adjective version, and something else. The French have a phrase called “Je ne sais quoi” which literally translated means “I know not what”—as in, there’s something else about what I’m talking about, but I can’t put my finger on it. It would be appropriate…

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Morganville Vampires brought to YouTube: Geek & Sundry Attempts Impossible [VIDEO]
Jan14

Morganville Vampires brought to YouTube: Geek & Sundry Attempts Impossible [VIDEO]

If you’ve read Rachel Caine’s interesting and slow-burn developing series, The Morganville Vampires, you probably never thought it could be brought to anything other than network TV. However, Geek & Sundry, after launching other original shows like Spellslingers, TableTop, and the Guild, decided to help bring the kickstarted campaign for film to their YouTube channel through the mini-medium of web-length episodes.

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DGM Presents: The Sometimes Adventures of the Devil and Death [STORY/MEDIA]
Nov28

DGM Presents: The Sometimes Adventures of the Devil and Death [STORY/MEDIA]

This mind bending tale is birthed from a drunken bender and one night stand between the disreputable questions: “What if the Devil owned an Instant Custard factory?” and “What happens when the Devil’s old friend Death drops by for a chat?” Everything that proceeds from this bastard lineage is unexpected, shocking, and highly entertaining! As such, it was the perfect choice for our DarkestGoth Thanksgiving special! [In addition, as this was part of an iOS exclusive collection, this is the premiere of this story for both traditional computers and for all mobile platforms!]

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