Kehailan just stood there, looking at the empty spot in the docking ring and shaking his head. “Of course you know without any shadow of a doubt who took it,” he said irritably.
“Did I say that?” the man in the adjutant’s uniform asked, his eyes, his voice, his attitude all proclaiming his contempt for Kee’s defense of his father. “All I said was, the only fugitive we have who is intelligent enough to fly a prototype clipper is Ardenai Firstlord.”
Squire Fidel squirmed uncomfortably under those electric blue eyes. “I’m sorry,” he said again, desperately hoping to sound sincere, “but what can I do? He was here, I swear he was. My men will tell you he was here.”
“Yet no one saw him … bleed, but you?” Konik sounded scornful. “Very thin, don’t you agree? You have not one shred, not a single shred of evidence to back up your story. Perhaps you are a spy, paid to confuse us in our search for this man.”
“Two down, one to go,” Sarkhan muttered, pushing over the queen on his chessboard. “I like the rumor I hear. I especially like the one about Ardenai doing away with the lady Io. Somehow I doubted he would.”
“Apparently he did, though. I didn’t do it,” said Konik, who was sitting opposite him at the small table.
He was scarcely in a position to be recognized as noble, but Ardenai was getting his traveling legs under him and cultivating a close-cropped beard to hide his sharp featured, too-easily- recognized face. He took his papers from the man who had stamped them, put his knapsack over his shoulder, and ambled onto the largely featureless street of a sprawling agricultural outpost in sector six.
Tactical Wing Commander Ah’ree Kehailan Ardenai twisted miserably on his bed, seeking sleep which would not come. His store of tales about how to get to sleep, even his attempts at meditation had failed, and he lay staring into the darkness. Far away he could hear the sound of space-locks and the comings and goings of various sized vessels. They were in the belly of Seventh Galactic Alliance Shipyard Five for, as Captain Eletsky put it, a little fine tuning. And they might actually have needed it. Many ships went back after their maiden voyage and had things tightened up a little here and ther
“Will you please hurry up?” Ardenai commanded, no less urgently than he’d spoken to his mount, and the narrow yellow eyes of the old doctor above him grew narrower yet. “Well, you’re about the slowest thing on this planet, Pythos!”
“Sstop it!” the creature hissed, and his long tongue darted in annoyance. “Go to ssleep as thee was insstructed to do.” He rattled his scales as if shaking Ardenai off his back. “Thee dares to sspeak to me in ssuch a manner? I am appalled.”
On the last morning he awoke as Ah’rane Ardenai Krush, the covers felt good, and he snugged them over one shoulder before checking the motion of his hand to his wife’s side of the bed. She wasn’t there. He sighed and forced his thoughts with practiced determination on to other subjects. No need to run lesson plans through his head. Today was a school holiday, and he had a meeting of the Educational Council in Thura. He’d thought about not going, but High Priestess Ah’krill had called the meeting, and one did not refuse such a summons, even if it was one’s birthing day. He opened his eyes
The prologue to the epic sci-fi novella, The Day the City Shook. This novella explores the rise to power of Ardenai, the 13th Dragonhorse of Equus. If you loved Game of Thrones, then the intrigue in this series is one you will not want to miss!
This a poem written by model Toppaz Jade about the true story of she and her son surviving hurricane Katrina.
Due to the power of these sort of “meta-art” concepts, the draw of incredible, tense movies like The Game, Inside Man, and Ocean’s Eleven, and the popularity of things like LARPing, some companies, like Lexington, Kentucky’s The Breakout Games, have decided to see about bringing the metagames found in complex board games and video games and the scenarios reserved to for edge of your seat thriller films to real life! (There are other companies with similar types of offerings out there, so, if you’re not in the Kentucky area, you can likely find places like this in your area. I’m going into…
When video games grew popular, it was assumed that people would play these animated games when they were children (when children already play a lot of games) and then grow out of them. But we began to learn that people didn’t grow out of them, but instead craved more complex mysteries and stories as they aged. This led to pivotal games like Myst and Rivven, which started the modern video game trend of well-created story and making your players use their brains, not just their reflexes. At the current rate of consumption of complex and morally challenging video games, in the near future…