Meta-Art: The New Face of Interactive Expression, Part 3 [ARTICLE]
Feb11

Meta-Art: The New Face of Interactive Expression, Part 3 [ARTICLE]

Due to the power of these sort of “meta-art” concepts, the draw of incredible, tense movies like The Game, Inside Man, and Ocean’s Eleven, and the popularity of things like LARPing, some companies, like Lexington, Kentucky’s The Breakout Games, have decided to see about bringing the metagames found in complex board games and video games and the scenarios reserved to for edge of your seat thriller films to real life! (There are other companies with similar types of offerings out there, so, if you’re not in the Kentucky area, you can likely find places like this in your area. I’m going into…

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Meta-Art: The New Face of Interactive Expression, Part 2 [ARTICLE]
Feb04

Meta-Art: The New Face of Interactive Expression, Part 2 [ARTICLE]

When video games grew popular, it was assumed that people would play these animated games when they were children (when children already play a lot of games) and then grow out of them. But we began to learn that people didn’t grow out of them, but instead craved more complex mysteries and stories as they aged. This led to pivotal games like Myst and Rivven, which started the modern video game trend of well-created story and making your players use their brains, not just their reflexes. At the current rate of consumption of complex and morally challenging video games, in the near future…

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Meta-Art: The New Face of Interactive Expression, Part 1 [ARTICLE]
Jan28

Meta-Art: The New Face of Interactive Expression, Part 1 [ARTICLE]

It’s hard to be a modern creative person without having been exposed to conversations about the “meta-game” or the “meta-content” that’s behind modern creative works. This is made all the more confusing due to the fact that the concept behind how it’s now use in New Media is a hybrid of the noun version of this word, the adjective version, and something else. The French have a phrase called “Je ne sais quoi” which literally translated means “I know not what”—as in, there’s something else about what I’m talking about, but I can’t put my finger on it. It would be appropriate…

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The Elder Scrolls Online, Part 2: Cyrodiil PvP [VIDEO GAME BETA PREVIEW]
Feb14

The Elder Scrolls Online, Part 2: Cyrodiil PvP [VIDEO GAME BETA PREVIEW]

Cyrodiil is the place to go for PvP action in The Elder Scrolls Online. Referred to as AvA or Alliance vs. Alliance, game play pits the three factions against one another, vying for control of the Imperial Capital. Players will attempt to conquer objectives all across the map, each one providing additional resources for your faction. The final goal, to unlock the city gates and claim the Ruby Throne…

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The Elder Scrolls Online BETA: First Impressions [VIDEO GAME PREVIEW]
Feb07

The Elder Scrolls Online BETA: First Impressions [VIDEO GAME PREVIEW]

The most hotly anticipated MMOG of the year is nearly upon us. Just 2 months until launch and we have been granted early access to check out all the amazing things ZeniMax and Bethesda have created. The best news of all, The Elder Scrolls Online truly feels like the epic first person RPG that inspired it. Sprinkle that game play with some new mechanics, active abilities, and multiplayer and it makes ESO easily my favorite of the series…

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E3 2012 to 2013: A Dystopian Year in Gothic Gaming [EDITORIAL]
Jun09

E3 2012 to 2013: A Dystopian Year in Gothic Gaming [EDITORIAL]

As the new DarkestGoth Gaming section gets into gear right before E3, I find myself thinking about the year in gaming. We’ve seen some amazing changes in the world of games with story and games that’ve managed to make you care when you shouldn’t! As we wait for more news on the next Fallout game, Gothic photographer and artist Kat Hood (of KJ Hood Photography) has successfully helmed the collaboration of a group of gothic models, photographers, effects makeup people, and props masters for the largest Fallout themed series of fan cosplay photoshoots in the game’s history.

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